Cleric

Requires Job Level 1

When a blunt weapon or staff is equipped, attack power is increased.

Level Cumulative P.Atk Cumulative Atk Spd JP Cost
1 +13.5 +5 240
2 +18 +5 800
3 +22.5 +5 1,650
4 +27 +5 3,600
5 +31.5 +5 6,000
6 +36 +5 10,400
7 +40.5 +5 14,600
8 +45 +5 19,000
9 +49.5 +5 28,800
10 +54 +5 35,700
Requires Job Level 1

Increases defense power while wearing armor.

  • P.Def: +4
Level Cumulative P.Def JP Cost
1 +4 240
2 +8 800
3 +12 1,650
4 +16 3,600
5 +20 6,000
Requires Job Level 1

Increases Magic Attack Power.

Level Cumulative M.Atk JP Cost
1 +15 240
2 +20 800
3 +25 1,650
4 +30 3,600
5 +35 6,000
6 +40 10,400
7 +45 14,600
8 +50 19,000
9 +55 28,800
10 +60 35,700
Requires Job Level 1

Increases Magic Defense Power

  • M.Def +3
Level Cumulative M.Def JP Cost
1 +3 240
2 +6 800
3 +9 1,650
4 +12 3,600
5 +15 6,000
6 +18 10,400
7 +21 14,600
8 +24 19,000
9 +27 28,800
10 +30 35,700

Minor Healing

Light Healing Spell
Requires Job Level 1

Recover a small amount of the caster's HP. This spell cannot be used on others.

  • Cast Time: 1.5 Seconds
  • Cool Time: 15 Seconds
Level Cast Cost HP Recovered JP Cost
2 109 MP 215 180
3 152 MP 300 1,240
4 195 MP 385 4,500
5 238 MP 470 10,900

Energy Beat

Light Attack Spell
Requires Job Level 5
Requires Minor Healing Level 2

A basic attack spell which damages the target.

  • Cast Time: 0.5 seconds
  • Cool Time: 0.8 seconds

Card Effects:

  • Damage +1% of M.Atk
Level Cast Cost Damage JP Cost
1 6 MP M.Atk * 70% + 15 180
2 8 MP M.Atk * 70.5% + 20 600
3 10 MP M.Atk * 71% + 25 1,240
4 12 MP M.Atk * 71.5% + 30 2,700
5 14 MP M.Atk * 72% + 35 4,500
6 16 MP M.Atk * 72.5% + 40 7,850
7 18 MP M.Atk * 73% + 45 10,900
8 20 MP M.Atk * 73.5% + 50 14,200
9 22 MP M.Atk * 74% + 55 21,600
10 24 MP M.Atk * 74.5% + 60 26,800

Healing

Light Healing Spell
Requires Job Level 5
Requires Minor Healing Level 2

A spell to recover the target's HP.

  • Cast Time: 2.5 seconds
  • Cool Time: 1 second

Card Effects:

  • -10 MP
  • +140 HP Recovered
Level Cast Cost HP Healed JP Cost
1 91 MP 220+M.Atk*30% 180
2 147 MP 360+M.Atk*30% 600
3 203 MP 500+M.Atk*30% 1,240
4 259 MP 640+M.Atk*30% 2,700
5 315 MP 780+M.Atk*30% 4,500
6 371 MP 920+M.Atk*30% 7,850
7 427 MP 1060+M.Atk*30% 10,900
8 483 MP 1200+M.Atk*30% 14,200
9 539 MP 1340+M.Atk*30% 21,600
10 595 MP 1480+M.Atk*30% 26,800
Requires Job Level 10
Requires Magical Training Mastery Level 1

Increases the Target's Vitality and P.Def

  • Cast Time: 1.5 seconds
  • Cool Time: 2 seconds
  • Duration: 30 minutes

Card Effects:

  • MP-2
  • Increase Summoned Lasting Effect Level
  • Duration of Summoned Lasting Effect Level +54 sec
Level Cast Cost Vitality P.Def JP Cost
1 50 MP +3 +15 180
2 70 MP +6 +30 1,240
3 90 MP +9 +45 4,500
4 110 MP +12 +60 10,900
5 130 MP +15 +75 21,600
Requires Job Level 10
Requires Magical Training Mastery Level 1

Increases the Target's Wisdom and M.Def.

  • Cast Time: 1.5 seconds
  • Cool Time: 2 seconds
  • Duration: 30 minutes

Card Effects:

  • MP-2
  • Increase Summoned Lasting Effect Level
  • Duration of Summoned Lasting Effect Level +54 sec
Level Cast Cost Wisdom M.Def JP Cost
1 50 MP +3 +15 180
2 70 MP +6 +30 1,240
3 90 MP +9 +45 4,500
4 110 MP +12 +60 10,900
5 130 MP +15 +75 21,600

Flash

Light Attack Spell
Requires Job Level 10
Requires Energy Beat Level 1

Attacks the target with the forces of light to blind it and decrease its accuracy for a period of time.

  • Cast Time: 1.5 seconds
  • Cool Time: 30 seconds
  • Effect Duration: 15 seconds
Level Cast Cost Effect Damage JP Cost
1 43 MP -2 Accuracy M.Atk + 80 180
2 66 MP -4 Accuracy M.Atk + 120 1,240
3 89 MP -6 Accuracy M.Atk + 160 4,500
4 112 MP -8 Accuracy M.Atk + 200 10,900
5 135 MP -10 Accuracy M.Atk + 240 21,600

Resurrection

Light Healing Spell
Requires Job Level 10
Requires Healing Level 1

A healing spell which resurrects the target. Recovers a part of the previous EXP lost due to death.

  • Cast Time: 4 seconds
  • Cool Time: 10 seconds

Card Effects:

  • -2 MP
  • -5% Casting Delay
  • +1% Exp Recovered
Level Cast Cost Exp Recovered JP Cost
1 65 MP 16% 180
2 80 MP 17% 1,240
3 95 MP 18% 4,500
4 110 MP 19% 10,900
5 125 MP 20% 21,600
Requires Job Level 15
Requires Blessing of Wisdom Level 1

Increases the Target's Intelligence and M.Atk.

  • Cast Time: 1.5 seconds
  • Cool Time: 2 seconds
  • Duration: 30 minutes

Card Effects:

  • MP-2
  • Increase Summoned Lasting Effect Level
  • Duration of Summoned Lasting Effect Level +54 sec
Level Cast Cost Intelligence M.Atk JP Cost
1 50 MP +3 +15 180
2 70 MP +6 +30 1,240
3 90 MP +9 +45 4,500
4 110 MP +12 +60 10,900
5 130 MP +15 +75 21,600
Requires Job Level 15
Requires Blessing of Vitality Level 1

Increases the Target's Strength and P.Atk.

  • Cast Time: 1.5 seconds
  • Cool Time: 2 seconds
  • Duration: 30 minutes

Card Effects:

  • MP-2
  • Increase Summoned Lasting Effect Level
  • Duration of Summoned Lasting Effect Level +54 sec
Level Cast Cost Strength P.Atk JP Cost
1 50 MP +3 +15 180
2 70 MP +6 +30 1,240
3 90 MP +9 +45 4,500
4 110 MP +12 +60 10,900
5 130 MP +15 +75 21,600

Minor Shining Weapon

Light Self Buff
Requires Job Level 15
Requires Flash Level 1

A self-buff spell which adds light-type damage to basic attacks.

  • Cast Time: 1.5 seconds
  • Cool Time: 1.5 seconds
  • Effect Duration: 30 minutes
Level Cast Cost Additional Damage JP Cost
1 25 MP +4 180
2 35 MP +8 600
3 45 MP +12 1,240
4 55 MP +16 2,700
5 65 MP +20 4,500
6 75 MP +24 7,850
7 85 MP +28 10,900
8 95 MP +32 14,200
9 105 MP +36 21,600
10 115 MP +40 26,800

Stun Mace

Attack Skill
Requires Job Level 15
Requires Cleric Weapon Mastery Level 1

Deals a heavy blow with a blunt weapon that causes damage and may stun the target

  • Cast Time: Instant
  • Cool Time: 15 seconds
  • Stun Duration: 3 seconds

Card Effects:

  • -2 MP
  • +35 Damage
  • +0.2 seconds Duration
Level Cast Cost Damage JP Cost
1 30 MP P.Atk + 38 200
2 44 MP P.Atk + 58 1,380
3 58 MP P.Atk + 78 5,000

Minor Shining Armor

Light Self Buff
Requires Job Level 20
Requires Minor Shining Weapon Level 1

Decreases the amount of damage received when being attacked.

  • Cast Time: 1.5 seconds
  • Cool Time: 1 minute
  • Duration: 30 minutes
Level Cast Cost Damage Reduction JP Cost
1 25 MP 4.2% 180
2 35 MP 4.4% 600
3 45 MP 4.6% 1,240
4 55 MP 4.8% 2,700
5 65 MP 5% 4,500
6 75 MP 5.2% 7,850
7 85 MP 5.4% 10,900
8 95 MP 5.6% 14,200
9 105 MP 5.8% 21,600
10 115 MP 6% 26,800

Restoration

Light Healing Spell
Requires Job Level 20
Requires Resurrection Level 1

Instantly recovers a small amount of the target's HP and heals the target over time.

  • Cast Time: Instant
  • Cool Time: 5 seconds
  • Duration: 31 seconds
  • Heal Interval: 3 seconds

Card Effects:

  • MP -10
Level Cast Cost Instant Heal Heal over Time JP Cost
1 126 MP 60 HP 42+M.Atk*6% 180
2 210 MP 120 HP 70+M.Atk*6% 1,240
3 294 MP 180 HP 98+M.Atk*6% 4,500
4 378 MP 240 HP 126+M.Atk*6% 10,900
5 462 MP 300 HP 154+M.Atk*6% 21,600

Earth Spear

Earth Attack Spell
Requires Job Level 25
Requires Blessing of Strength Level 1

A sharp rock spear comes out of the ground and attacks and stuns the target.

  • Cast Time: 1.5 seconds
  • Cool Time: 45 seconds
  • Stun Duration: 4 seconds
Level Cast Cost Damage JP Cost
1 50 MP M.Atk + 80 180
2 75 MP M.Atk + 120 1,240
3 100 MP M.Atk + 160 4,500
4 125 MP M.Atk + 200 10,900
5 150 MP M.Atk + 240 21,600

Frost Spear

Water Attack Spell
Requires Job Level 25
Requires Blessing of Intelligence Level 1

Attacks the Target with an Ice Spear and decreases the Target's Attack Speed.

  • Cast Time: 1.5 seconds
  • Cool Time: 45 seconds
  • Effect Duration: 6 seconds

Card Effects:

  • MP: -5
  • Damage: 5% of M.Atk + 35
Level Cast Cost Atk Spd Decrease Damage JP Cost
1 50 MP -16% 125% of M.Atk + 75 180
2 75 MP -17% 130% of M.Atk + 150 1,240
3 100 MP -18% 135% of M.Atk + 225 4,500
4 125 MP -19% 140% of M.Atk + 300 10,900
5 150 MP -20% 145% of M.Atk + 375 21,600

Heaven's Spear

Light Attack Spell
Requires Job Level 25
Requires Minor Shining Armor Level 1

Attacks the target with a Spear of Light

  • Cast Time: 1.5 seconds
  • Cool Time: 20 seconds
Level Cast Cost Damage JP Cost
1 43 MP M.Atk + 80 180
2 66 MP M.Atk + 120 1,240
3 89 MP M.Atk + 160 4,500
4 112 MP M.Atk + 200 10,900
5 135 MP M.Atk + 240 21,600

Acid Swamp

Earth Attack Spell
Requires Job Level 30
Requires Earth Spear Level 1

The ground below the Target is turned into a swamp, decreasing the Target's Movement Speed and Poisoning them

  • Cast Time: 2 seconds
  • Cool Time: 45 seconds
  • Movement Speed -30%
  • Duration: 5 seconds
  • Damage Interval: 1 second
Level Cast Cost Damage Over Time JP Cost
1 35 MP 27 180
2 55 MP 49 1,240
3 75 MP 71 4,500
4 95 MP 93 10,900
5 115 MP 115 21,600

Icicle Snare

Water Attack Spell
Requires Job Level 30
Requires Frost Spear Level 1

Set a trap that when activated will freeze nearby enemies. Targets that are frozen are unable to act. Physical defence on the target increases while magical defence is lowered. There is a chance that the target may thaw upon being hit.

  • Cast Time: 1 seconds
  • Cool Time: 15 seconds
  • Trap Duration: 1 minute

Card Effects:

  • MP -3
  • Cast Time -10% (.1 seconds)
  • Cool Time -3% (.45 seconds)
Level Cast Cost Physical Damage Freeze Duration JP Cost
1 50 MP 325 10 seconds 43,400
2 ? ? ? ?
3 ? ? ? ?
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?
10 ? ? ? ?

Rapid Healing

Light Healing Spell
Requires Job Level 30
Requires Restoration Level 1

A spell to recover the target's HP by quick casting.

  • Cast Time: 1.2 seconds
  • Cool Time: 2 seconds

Card Effects:

  • -10 MP
  • +140 HP Recovered
Level Cast Cost HP Healed(Approx.) JP Cost
1 115 220+M.Atk*30% 180
2 185 360+M.Atk*30% 600
3 255 500+M.Atk*30% 1,240
4 325 640+M.Atk*30% 2,700
5 395 780+M.Atk*30% 4,500
6 465 920+M.Atk*30% 7,850
7 535 1060+M.Atk*30% 10,900
8 605 1200+M.Atk*30% 14,200
9 675 1340+M.Atk*30% 21,600
10 745 1480+M.Atk*30% 26,800

Shining Cross

Light Attack Spell
Requires Job Level 30
Requires Heaven's Spear Level 1

Range attack magic that strikes enemies in an area with a holy cross.

  • Cast Time: 2.5 seconds
  • Cool Time: 1 minute
Level Cast Cost Damage JP Cost
1 127 MP M.Atk * 25% + 180 180
2 187 MP M.Atk * 25% + 260 600
3 247 MP M.Atk * 25% + 340 1,240
4 307 MP M.Atk * 25% + 420 2,700
5 367 MP M.Atk * 25% + 500 4,500
6 427 MP M.Atk * 25% + 580 7,850
7 487 MP M.Atk * 25% + 660 10,900
8 547 MP M.Atk * 25% + 740 14,200
9 607 MP M.Atk * 25% + 820 21,600
10 667 MP M.Atk * 25% + 900 26,800

Acid Spray

Earth Attack Spell
Requires Job Level 35
Requires Acid Swamp Level 1

Deals damage over times and reduces the target's defense.

  • Cast Time: Instant
  • Cool Time: 30 seconds
  • Duration: 18 seconds
  • Damage Interval: 3 seconds
Level Cast Cost Damage Over Time Effect JP Cost
1 20 MP 13 -3 P.Def 180
2 30 MP 22 -6 P.Def 600
3 40 MP 31 -9 P.Def 1,240
4 50 MP 40 -12 P.Def 2,700
5 60 MP 49 -15 P.Def 4,500
6 70 MP 58 -18 P.Def 7,850
7 80 MP 67 -21 P.Def 10,900
8 90 MP 76 -24 P.Def 14,200
9 100 MP 85 -27 P.Def 21,600
10 110 MP 94 -30 P.Def 26,800

Clear Poison

Water Buff
Requires Job Level 35
Requires Icicle Snare Level 1

Removes poison from your target by purifying their body with holy light and recovers HP.

  • Cast Time: 1.5 seconds
  • Cool Time: 5 seconds
  • Duration: 1 second
  • Heal Interval: 1 second
Level Cast Cost Success Rate HP Healed JP Cost
1 45 MP 52% 100 HP 180
2 65 MP 54% 150 HP 1,240
3 85 MP 56% 200 HP 4,500
4 105 MP 58% 250 HP 10,900
5 125 MP 60% 300 HP 21,600

Divine Shield

Light Self Buff
Requires Job Level 40
Requires Rapid Healing Level 1

A shield only skill that decreases the amount of damage received for a short time while also increasing your threat level.

  • Cast Time: Instant
  • Cool Time: 10 minutes

Card Effects:

  • -2 MP
  • -2% Cool Time
Level Cast Cost Duration Damage Reduction JP Cost
1 29 MP 6 seconds 33% 180
2 44 MP 6.2 seconds 36% 1,240
3 59 MP 6.4 seconds 39% 4,500
4 74 MP 6.6 seconds 42% 10,900
5 89 MP 6.8 seconds 45% 21,600

Shining Buster

Light Attack Spell
Requires Job Level 40
Requires Shining Cross Level 1

Attack spell which magically damages your opponent with a series of powerful hits.

  • Cast Time: 2.5 seconds
  • Cool Time: 3 minutes
  • Number of Hits: 6
Level Cast Cost Damage(per hit) JP Cost
1 170 MP M.Atk * 50% + 56 180
2 260 MP M.Atk * 50% + 84 1,240
3 350 MP M.Atk * 50% + 112 4,500
4 440 MP M.Atk * 50% + 140 10,900
5 530 MP M.Atk * 50% + 168 21,600